This past Saturday, I spent a good 3 hours editing. I played with the end credits and outtakes sequence (putting the cart before the horse a bit, I know, but I'm having fun with the end credits!) and integrated a bunch of quotes I'd filmed at the Lobster Trap event just after Essen.
This editing session was unexpected, actually. I'd been feeling a tad uninspired about doing any work on the film that week. Inspiration ebbs and flows on any long-term project like this, and I was definitely in an ebb.
Then somebody gave me a little push, just by saying, "Oh, no plans to work on the doc at all this weekend?" (in a sort of taunting way, very much on purpose). Sometimes, all you need to get back to feeling creative is that small push to dive in and get back into it. And now I'm feeling re-inspired, and back into it!
So thanks for that push. :)
Thursday, June 24, 2010
Friday, June 18, 2010
Catan Settling on the MS Surface
Tuesday, June 1, 2010
Interview on The Little Metal Dog Show
I recently got the chance to have a lovely conversation with Michael Fox, host of the brand new Little Metal Dog Show, a UK gaming podcast. We had a fun conversation about indie documentary and the designer board gaming scene. And on top of it, Matt also interviews Pandemic's designer, Matt Leacock, of whom I'm a big fan. (Hi Matt!) In the podcast, Matt talks a bit about his latest game, Forbidden Island.
As you try to get back into the rhythm of another work week, you ought to don those headphones and give this a listen. It's just shy of 30 minutes, and it's 30 minutes well-spent, I say!
Download Episode 3 of The Little Metal Dog Show here.
As you try to get back into the rhythm of another work week, you ought to don those headphones and give this a listen. It's just shy of 30 minutes, and it's 30 minutes well-spent, I say!
Download Episode 3 of The Little Metal Dog Show here.
Saturday, May 22, 2010
Loads of Progress
Not only did I spend Tuesday in a fervor of editing, I also just spent most of today (Saturday) doing the same thing, and boy am I on a roll!
A pretty good segment about Monopoly and the "Ameritrash" concept has coalesced, as well as some more outtake bits for the credits roll (I just really love those). I added material to the segment where people talk about community, and cut in the story of the rise of Unity Games. I integrated a bunch of the Z-Man interview from PAX, as well as the Geek Nights boys, who are very good at stating things in a provocative and intelligent manner.
I added the cutaways I shot of the Microsoft Surface D&D demo to the tech sequence I'm working on (all about the board game port-overs to Xbox, iPhone, iPad, etc.).
Oh, and last Thursday, I ran home for lunch to do a Skype interview with Michael Fox, the creator of the new UK gaming podcast, Little Metal Dog (I'll let you know when that's live). I don't know if the interview paired with taking a vacation day from work to edit had some kind of catalyst effect, but things are moving forward a great deal faster at the moment than they have been in the last couple months.
It could also be the hemp brownies I bought at Lull Farm this morning...
A pretty good segment about Monopoly and the "Ameritrash" concept has coalesced, as well as some more outtake bits for the credits roll (I just really love those). I added material to the segment where people talk about community, and cut in the story of the rise of Unity Games. I integrated a bunch of the Z-Man interview from PAX, as well as the Geek Nights boys, who are very good at stating things in a provocative and intelligent manner.
I added the cutaways I shot of the Microsoft Surface D&D demo to the tech sequence I'm working on (all about the board game port-overs to Xbox, iPhone, iPad, etc.).
Oh, and last Thursday, I ran home for lunch to do a Skype interview with Michael Fox, the creator of the new UK gaming podcast, Little Metal Dog (I'll let you know when that's live). I don't know if the interview paired with taking a vacation day from work to edit had some kind of catalyst effect, but things are moving forward a great deal faster at the moment than they have been in the last couple months.
It could also be the hemp brownies I bought at Lull Farm this morning...
Tuesday, May 18, 2010
Homework
Guys, today is a full-out day of editing. I will report back tomorrow and let you know what all happens! :)
Friday, April 30, 2010
Happy 8th Birthday Days of Wonder!
Days of Wonder, the designer board games publisher that brought us games like Ticket to Ride and Small World, turns 8 today.
HAPPY BIRTHDAY!
PS - You can try out Ticket to Ride free online at their website, here.
HAPPY BIRTHDAY!
PS - You can try out Ticket to Ride free online at their website, here.
Wednesday, April 28, 2010
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